I tested the latest iRShell release's new feature: TV Out for the PSP Slim!
Before the iRShell update, I tested using the FuSa plugin. FuSa worked well enough for all the homebrew apps I tried and for some games. The biggest disappointment with FuSa was that it couldn't handle Tekken! Tekken was extremely slow..
The news of AhMan returning to update iRShell came out last week, but I only had the time to test it now. And Tekken works with almost no lag!!! I've yet to see how multiplayer mode fares, though..
One thing FuSa had over iRShell, however, is full-screen display on the TV.
---
I would have like to show how an arcade match performed, but I was home alone and nobody could hold my cellphone for me while I played. My phone had to be held quite close to the TV for the display to show some detail. But the video showing decent framerate is good enough for me (FuSa's framerate really sucked!). =D
Showing posts with label gamer. Show all posts
Showing posts with label gamer. Show all posts
Tuesday, February 03, 2009
Tuesday, July 29, 2008
Free The Steak
Last Saturday was my 3rd visit to GameCrab (http://gamecrabcafe.com/). I particularly wanted to go back because of something I saw in their website:

How could I NOT take them on? =D
And so I did!

The rules of the challenge are:
Upon arriving, I was already feeling nervous (as I always do, before competitions). I couldn't get into my "word-finding mindset".
After quite some time (of looking around and sizing up the GameMaster from afar), I overheard someone else asking about the challenge. I was panicky, thinking that someone had beaten me to it. I watched as the GameMaster explained the rules to some guy -- who, lucky for me, was really just asking! The guy left right away -- and I approached the counter soon after!
We took the tables at the center. It was a bit chilly and my hands felt really cold. They were shaking, too. The cold was a welcome excuse for the shaking.
Round 1. As the challenger, I shook up the blocks, let them settle and handed the set to the arbiter. The arbiter puts it down, opens the cover and flips the sand timer. It's on! And I couldn't find any 5-letter words! It took me until one-third of the timer had elapsed before I could write my first word. At the end of round, all but one of the handful of words I could jot down was cancelled. GameMaster Sef, 6. Nikki, 2.
Round 2. It was almost the same story, only slightly worse. GameMaster Sef, 10. Nikki, 2.

Round 3. I was all "What the heck! I suck! I lose!" I didn't quite absorb the rules earlier. I thought that it was a best of 5 match, and if I lost this third round, it was the end of the challenge. I was muttering, "Arrrgh, last round.."
Yes, I am scowling. I got pretty distracted, when I noticed the gang watch. I waved them away, and at one point I even covered my face. I try to excuse myself, saying that I was distracted. GameMaster Sef try to call back the gang, in jest.
I'm sorry, peeps -- I'm at my most anti-social when I'm under pressure..
It ends. GameMaster Sef, 13. Nikki, 6.
I let out a sigh of relief -- relief that it was, at least, over. Then I was told that we weren't done yet! It was explained once again that we were to play out all 5 rounds, and the winner was to be decided based on the total points over those 5 rounds, that I could still catch up! I was saying that it was hopeless anyway, that I had no chance of coming back. But I still played.
Round 4. I forgot about the scores. I forgot about what round it was. I was just.. ready. The timer is flipped, and the game starts. As before, I couldn't figure out any words. I was merely staring at the letters. Until, when almost half the timer had passed, I started tracing a word that snaked across the board. Then, the words just came out.

Behind me are Chester and Edge, spotting lots more words
True relief!
GameMaster Sef, (something). Nikki, 20.
My first word was THIRTEEN -- an 11-pointer!
I couldn't believe it! It was all going too fast!
The score was recorded every round, but I didn't know the running totals. I didn't know how much more I needed. The next and final round started too soon.
Round 5. Again, I didn't start writing early. But after some time, like in the previous round, the words, they just came out. When the round ended, it strangely felt that it ended at just the right time.
We had almost the same number of words written down. Mine were scored first. I had barely cancelled anything on his list. But, it turned out that most of his words were not on the dictionary they were using (most being colloquial words)! I was feeling really hopeful at this point. The scores were totalled.

At the left are GameMaster Sef and Mikong Aguilar (from PhRUG!)
GameMaster Sef, 42. Nikki, 44!
I closed my eyes, tilted my head back and raised both my arms. Aahhh, yes. I missed that feeling.
We shook hands, and he asked me if I was open for a rematch the next time I visited. Of course, I was! =D
I learned that it was his first ever loss. The other Super Boggle GameMaster had already lost once. That made me the second person to win the challenge.
I was told that I had to write on their bulletin.

He pointed at the lower-right corner of the page, and I wrote my name. I was almost finished, when I was interrupted. It seems that I wasn't supposed to write my name! Just a tick on the tally. I felt really dumb.

So, there's the long tally of challengers who lost (lower left), and just two ticks for the challengers who won (lower right) -- and, look at that! That's my name right there!
(photos courtesy of Tin, http://blackstrung.multiply.com/)

How could I NOT take them on? =D
And so I did!
The rules of the challenge are:
- The game of the month is Super Boggle (a 5x5 letter board).
- Declare a challenge, and pay P15.
- Play 5 rounds of Super Boggle, where only 5-letter words and above are counted.
- Scoring, per word:
- 5-letters: 2 points
- 6-letters: 3 points
- 7-letters: 5 points
- 8-letters and above: 11 points
- Beat the GameMaster's total score.
- Claim your FREE steak! The steak regularly costs P99!
- One challenge per person per day.
Upon arriving, I was already feeling nervous (as I always do, before competitions). I couldn't get into my "word-finding mindset".
After quite some time (of looking around and sizing up the GameMaster from afar), I overheard someone else asking about the challenge. I was panicky, thinking that someone had beaten me to it. I watched as the GameMaster explained the rules to some guy -- who, lucky for me, was really just asking! The guy left right away -- and I approached the counter soon after!
We took the tables at the center. It was a bit chilly and my hands felt really cold. They were shaking, too. The cold was a welcome excuse for the shaking.
Round 1. As the challenger, I shook up the blocks, let them settle and handed the set to the arbiter. The arbiter puts it down, opens the cover and flips the sand timer. It's on! And I couldn't find any 5-letter words! It took me until one-third of the timer had elapsed before I could write my first word. At the end of round, all but one of the handful of words I could jot down was cancelled. GameMaster Sef, 6. Nikki, 2.
Round 2. It was almost the same story, only slightly worse. GameMaster Sef, 10. Nikki, 2.
Round 3. I was all "What the heck! I suck! I lose!" I didn't quite absorb the rules earlier. I thought that it was a best of 5 match, and if I lost this third round, it was the end of the challenge. I was muttering, "Arrrgh, last round.."
Yes, I am scowling. I got pretty distracted, when I noticed the gang watch. I waved them away, and at one point I even covered my face. I try to excuse myself, saying that I was distracted. GameMaster Sef try to call back the gang, in jest.
I'm sorry, peeps -- I'm at my most anti-social when I'm under pressure..
It ends. GameMaster Sef, 13. Nikki, 6.
I let out a sigh of relief -- relief that it was, at least, over. Then I was told that we weren't done yet! It was explained once again that we were to play out all 5 rounds, and the winner was to be decided based on the total points over those 5 rounds, that I could still catch up! I was saying that it was hopeless anyway, that I had no chance of coming back. But I still played.
Round 4. I forgot about the scores. I forgot about what round it was. I was just.. ready. The timer is flipped, and the game starts. As before, I couldn't figure out any words. I was merely staring at the letters. Until, when almost half the timer had passed, I started tracing a word that snaked across the board. Then, the words just came out.
Behind me are Chester and Edge, spotting lots more words
True relief!
GameMaster Sef, (something). Nikki, 20.
My first word was THIRTEEN -- an 11-pointer!
I couldn't believe it! It was all going too fast!
The score was recorded every round, but I didn't know the running totals. I didn't know how much more I needed. The next and final round started too soon.
Round 5. Again, I didn't start writing early. But after some time, like in the previous round, the words, they just came out. When the round ended, it strangely felt that it ended at just the right time.
We had almost the same number of words written down. Mine were scored first. I had barely cancelled anything on his list. But, it turned out that most of his words were not on the dictionary they were using (most being colloquial words)! I was feeling really hopeful at this point. The scores were totalled.
At the left are GameMaster Sef and Mikong Aguilar (from PhRUG!)
GameMaster Sef, 42. Nikki, 44!
I closed my eyes, tilted my head back and raised both my arms. Aahhh, yes. I missed that feeling.
We shook hands, and he asked me if I was open for a rematch the next time I visited. Of course, I was! =D
I learned that it was his first ever loss. The other Super Boggle GameMaster had already lost once. That made me the second person to win the challenge.
I was told that I had to write on their bulletin.
He pointed at the lower-right corner of the page, and I wrote my name. I was almost finished, when I was interrupted. It seems that I wasn't supposed to write my name! Just a tick on the tally. I felt really dumb.
So, there's the long tally of challengers who lost (lower left), and just two ticks for the challengers who won (lower right) -- and, look at that! That's my name right there!
(photos courtesy of Tin, http://blackstrung.multiply.com/)
Labels:
board games,
gamer,
win
Monday, March 10, 2008
Something Wrong..
..in my head?
I.. I don't have Tekken in my PSP..
(In the rush of packing my stuff, I moved Tekken out of my memory stick in favor of God of War: Chains of Olympus and Patapon..)
I.. I don't have Tekken in my PSP..
(In the rush of packing my stuff, I moved Tekken out of my memory stick in favor of God of War: Chains of Olympus and Patapon..)
Monday, February 25, 2008
Yyyyyup, Still Alive
Almost 3 months since I last posted. =p
Most bloggers try to avoid bullet points -- but I don't! Bwahahaha!
What's up?
These aren't even good bullet-points!
I KNOW I missed a lot of stuff (intentionally? subconsciously? =p), but this is already a lot for a comeback post! Not a lot of details but still a lot of: BULLET-POINTS!
Yarrr..
Most bloggers try to avoid bullet points -- but I don't! Bwahahaha!
What's up?
- » Mark mirrored his blog in Multiply?!
- Although I already reacted (quite aversely -- his Blogger blog had over 300 posts and my Multiply account had email notifications turned on, so just at the time when I was checking my mail on my cellphone, I had 369 new messages in my Inbox! A dozen of those notifications actually fell into Spam.. Nice one.. =p), I haven't asked him why. I don't think stuff like that needs to be justified.. Hehehe..
- » Mike shares A LOT OF STUFF from the intarwebz..
- His blog is quiet -- his Google Reader Shared Items ROOAAARRR!!!
- » I have a new job. I started way back in November, marked by a very annoying, almost negligible and lame post. =p
- I finally convinced Caesar to give our company a chance! =D
- Randell, whom I worked with in my previous job, is back to being my officemate! =p
- When I first joined the company, I was the only one from UPLB. Now there are 4 of us! =D
- I've been into Java since way back in college. This year, I'm hitchhiking on the Ruby on Rails bandwagon. =p
- PhRUG (Philippine Ruby Users' Group) held their last meet-up at our office! It was cool! There was pizza even! =D
- » With the new job in Bonifacio Global City, I actually survived 2 months of commuting to work -- from LB! >_<
- And after those 2 months, I finally have a place to stay in Makati!
- » A-ha! I join the likes of Mike, Kaye and Randell..
- I bought a PSP last week! Serves me well, since I'm away from my PC at home.. =p Free wi-fi at Burger King Glorietta, yey!
- » I still like (fake) tennis..
- But the live action Prince of Tennis movie was disappointing (except for seeing the special moves "in real life"..).
So, I reeeaaally like Virtua Tennis 3 for the PSP.
- Federer was beatable in the World Tour compared to a Very Hard Exhibition match.
- Juan Carlos Ferrero was a nightmare for my player! I couldn't beat him! His description in the game was Strong Forehand, if I recall correctly, but it should have been Technical Player! I hate his drop shots and stupid lobs. Despite my animosity, I learned a lot from his play style.
- My preferred doubles partners were Nadal and Hingis. Because I also prefer them in real life. =p
- I like how the game had special dialogue to the player I beat the most (Nalbandian, who emphasizes that he hasn't beaten me yet =p).
- » Tekken 6 was released in the Philippines -- earlier than in North America and Europe!
- Thanks, Namco! =D I've only tried the game one night/three games, but the only thing I didn't like was how the characters were too shiny. But Nap said that that was how we saw the PS2 version of TTT, so we would probably get used to it soon. Yoshimitsu (punch costume) scared me!
- » I have a new nephew!
- Ate gave birth to Ash last week! =) (I didn't bother visiting during the long weekend?! :-o)
- » New puppy!
- Ma named her Jenny. She's hyper!
- » This is an old pet peeve: I can't post on Blogger on the Opera Mini!
- So when I wanted to post something, I had to do so via email. Not that I've been blogging much recently. =p
These aren't even good bullet-points!
I KNOW I missed a lot of stuff (intentionally? subconsciously? =p), but this is already a lot for a comeback post! Not a lot of details but still a lot of: BULLET-POINTS!
Yarrr..
Sunday, July 01, 2007
A Tinge Of Geekiness
Greg Costikyan writes:
Follow the link (http://www.youhaventlived.com/qblog/2007/QBlog240607B.html)! It's an anecdote about the creators of MUD showing off to a kid gamer at a store -- 5w337! Now that is one thing I would just love to do..
---
Lots of quotes, some good, some bad: http://www.witty-quotes.com/all_1.html
The AlphaGrip AG-5 (http://www.extremetech.com/article2/0,1697,1949084,00.asp): Nap and I were conceptualizing something like this a decade ago, but it was a general-purpose humanoid robot controller (read: mech/a) and not a keyboard replacement -- this is nothing, though: with what we had thought of then, you could twist the controller and it could represent something like pitch or yaw in a flight simulation and you still had something like the PlayStation controller's analog joysticks. This AlphaGrip thing is still kinda cool, if what the makers claim is true, where with around 30-60 hours of touch-typing practice, you could still reach 60 words-per-minute with it! =D
---
Review of a book about funny signs, with some examples: http://blog.garethjmsaunders.co.uk/archives/2006/03/31/its-a-sign/
It really irritates me when people say things like "we don't need stars in the game industry." What they generally mean is "so-and-so acted like an idiot and I don't like that," or alternatively "I don't want to have to pay you more."
The fact is that, we have stars. We just don't acknowledge them. Which is why this is both hilarious and sad.
Follow the link (http://www.youhaventlived.com/qblog/2007/QBlog240607B.html)! It's an anecdote about the creators of MUD showing off to a kid gamer at a store -- 5w337! Now that is one thing I would just love to do..
---
Lots of quotes, some good, some bad: http://www.witty-quotes.com/all_1.html
The AlphaGrip AG-5 (http://www.extremetech.com/article2/0,1697,1949084,00.asp): Nap and I were conceptualizing something like this a decade ago, but it was a general-purpose humanoid robot controller (read: mech/a) and not a keyboard replacement -- this is nothing, though: with what we had thought of then, you could twist the controller and it could represent something like pitch or yaw in a flight simulation and you still had something like the PlayStation controller's analog joysticks. This AlphaGrip thing is still kinda cool, if what the makers claim is true, where with around 30-60 hours of touch-typing practice, you could still reach 60 words-per-minute with it! =D
---
Review of a book about funny signs, with some examples: http://blog.garethjmsaunders.co.uk/archives/2006/03/31/its-a-sign/
Monday, May 21, 2007
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